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Alternatively, if you want to help for the long term, we have a Patreon account at http://www.patreon.com/user?u=207709, which allows you to pay on a monthly basis and get the privelage of accessing private builds of what we're working on, when ever we have new content of this type to release.



Veridissimilitude - 0.2.1.0 - 2021.12.31 10.21.2 - 98.203%

Applet (If Java is useable through your web browser):

Application (If Java isn't useable through your web browser):
Veridissimilitude



Information Index



Problem

To ensure everyone gets the most out of this game, be aware of the following problems:
- Cause of Sun/Oracle being very insecure, chances are high the applet variant of this game will be blocked when you try to play it. Your options are: Decrease Java's security option (If it can go low enough, which it may not be able to with newer versions), add this site to Java's exception list, or get the application variant of this game.
- Cause of Google forcing the industry as a whole, Java isn't supported in newer web browsers. If this is a problem for you: Get the application variant of this game.
- Java at its best is unfortunately very unstable and dies at random. I've found many things which will cause this, some of which have been known by Sun/Oracle for years, with nothing done about them. When playing my game (The applet variant, as the application variant doesn't have this ability, as far as I know), have the Java console open, so if it dies, it tells you why. If it tells you nothing when dying, Java itself is the cause.
- Very hard difficulty. I balanced this game's difficulty to be challenging for me. To make this easier to test, Left/Right Alt and the L key will level all of your characters down/up.
- Animations don't work in the encounter system, which means less pausing when actions are happening. If you're having difficulty: Use the level up input.
- Effects of actions aren't displayed in the encounter system, which again means less pausing when actions are happening. Again, if you're having difficulty: Use the level up input.



Need

Programme: Oracle - Java - 7 Dolphin.
Space - Long time: 60.436 megabits.
Space - Short time: 2.088 gigabits.



Want

Input: Keyboard and mouse.
Output: Video and audio.
Output - Video - Width: 640 area elements.
Output - Video - Height: 480 area elements.



Input

Keyboard - Alternate and U: Change game's state off or on.
Keyboard - Alternate and A: Change action timer's state off or on.
Keyboard - Left (Downward) or Right (Upward) - Alternate and B: Change action timer's size from 0 seconds to 10 seconds.
Keyboard - Alternate and C: Change action timer's act state's input off or on.
Keyboard - Left (Downward) or Right (Upward) - Alternate and D: Change action timer's second action count's input from 1 to 999.
Keyboard - Alternate and E: Change action timer's act state's output off or on.
Keyboard - Alternate and F and Standard - 1 (For the present size) or 2 (For the present action): Change action timer's size action count's output type from 1 to 2.
Keyboard - Alternate and G: Change audio's state off or on.
Keyboard - Alternate and M: Change map's state off or on.

Game, Transversion, Menu, Encounter, and Encounter Ending
Keyboard - Enter or Mouse - Right Button: Move forward.

Game, Menu, and Encounter
Keyboard - Escape or Mouse - Left Button: Move backward.

Game and Menu
Keyboard - Left, Right, Down, or Up or Mouse - Middle Button (Invisible) or Move (Visible): Change option.

Transversion
Keyboard - Escape or Mouse - Left Button: Move to Menu.
Keyboard - A, C, D, E, Q, W, X, or Z or Mouse - Middle Button: Movement.
Keyboard - Enter or Mouse - Right Button: Begin an action.
Keyboard - Down or Up or Mouse - Move: Change option.
Keyboard - Escape or Mouse - Left Button: End an action.

Menu and Encounter
Keyboard - Alternate, H, and Standard - 0 (For the action's side or sides and user or users), 1 (For a single side and single user), 2 (For a single side and multiple users), or 3 (For multiple sides and multiple users): Change user's action's alter try type negative and neutral or neutral and positive.

Menu
Keyboard - Escape or Mouse - Left Button: Move to Transversion.

Encounter
Keyboard - Left, Right, Down, or Up or Mouse - Middle Button (Invisible) or Move (Visible): Change user's action option.
Keyboard - Left or Right or Mouse - Move: Change user's action's user option.
Keyboard - Down or Up or Mouse - Move: Change user's action's side option.

Encounter Ending
Keyboard - Enter or Mouse - Right Button: Move to Transversion.

Game Ending
Keyboard - Enter or Mouse - Right Button: Move to Game.



Thoughts and feelings

To contact me with your feedback so I know what you hate or love, or any problems you may find, do so via one of the following methods:

E-Mail: TheLeviathanEternal@GMail.Com
Discord: Levi#3917
Telegram: TheLeviathanEternal